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So besides skipping video we will now have skipping sound

It is getting silly. Yesterday, I was observing junior who was trying to play the flash games off BBC website on a 1GHz Geode. It was horrible, the animation was chunky, the effects skipping all over the place and so on. All of that on a machine that could have run old good Doom 1 (and 2) in full screen and have enough resources to fold a couple of units of folding at home in the background. Total yuck. In fact it handles flash video perfectly fine so it is the _LOCAL_ bytecode execution which is the problem. It is horribly slow. So what do they do instead of improving on that? Add more crap. C'mon there is enough crap in this crapulostic framework already, how about actually making it work properly for a change.

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